Learning C++ by Creating Games with UE4

Learning C++ by Creating Games with UE4

Author:William Sherif [Sherif, William]
Language: eng
Format: epub
Publisher: Packt Publishing
Published: 2015-02-24T05:00:00+00:00


The differences here are highlighted.

A C-style array is created using the malloc() function. The word malloc stands for "memory allocate". This function requires you to pass in the size of the array in bytes to create and not just the number of elements you want in the array. For this reason, we multiply the number of elements requested (size) by sizeof of the type inside the array. The size in bytes of a few typical C++ types is listed in the following table:

C++ primitive type

sizeof (size in bytes)



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